API publique · v0BêtaVersion du document 0.1.0

Référence de l'API Scoreboards

Lisez vos classements et envoyez-y des résultats depuis tout ce qui sait faire une requête HTTP. Neuf endpoints, une clé, aucun SDK.

L'API est en bêta

L'accès est approuvé serveur par serveur. Ouvrez votre tableau de bord, allez dans la section API du serveur que vous administrez et demandez-y l'accès ; une fois accordé, vous pourrez créer des clés. Tant que la v0 est en bêta, les endpoints et les champs de réponse peuvent encore changer, et chaque intégration approuvée est prévenue avant.

À lire d'abord : les écritures sont asynchrones

Une écriture ne renvoie pas un rang. Elle renvoie 202 Accepted et un handle, car l'API se contente de mettre une commande en file : tout le calcul des scores appartient au bot Discord. Sur un tableau doté d'une fenêtre de validation, rien ne bouge dans le classement tant qu'un modérateur n'a pas cliqué sur Approve dans Discord — ce qui peut arriver un jour plus tard, ou jamais.

201 Created n'arrive que dans un cas : la fenêtre de validation du tableau vaut zéro heure et le worker a terminé pendant les trois secondes d'attente environ de l'API. Un dépassement de délai répond quand même 202 : gérez les deux.

Interroger GET /submissions/{handle} est la seule façon correcte de savoir ce qui s'est passé. Une intégration qui prend un POST réussi pour un classement mis à jour est cassée avant même sa mise en production.

Avant d'écrire du code

Huit points qui déterminent si une intégration fonctionne. Aucun ne se devine à la lecture de la liste des endpoints.

Une écriture est une demande, pas un résultat

POST met une commande en file et répond avec un handle comme sub_88213 et applied: false. Interrogez le handle ; ne supposez jamais que le classement a bougé.

Les notes sont figées à l'envoi

La note de chaque participant est lue à la création du match, pas à son approbation. Dix matchs envoyés à la suite se calculent tous sur les notes d'avant le tournoi. C'est déterministe, identique au bot — et surprenant la première fois.

ELO prend un vainqueur, League prend un score

Un tableau ELO n'a pas de champ de score : envoyez winner avec team1, team2 ou draw. Un tableau League porte team1_score et team2_score et en déduit lui-même le vainqueur. Chacun refuse les champs de l'autre avec un 422 qui nomme la clé fautive.

Les tableaux Time prennent des millisecondes

Sous forme d'entier : 1:30 vaut 90000. Envoyer des secondes est l'erreur d'intégration la plus probable de toute l'API ; c'est pourquoi chaque tableau Time annonce score_unit: milliseconds dans son propre contrat d'écriture.

Chaque camp porte exactement team_size

Un tableau 3v3 attend trois participants par camp ; tout le reste est un 422 team_size_mismatch. L'exception est un tableau avec fixed_teams: true, où chaque camp est exactement un team_id : le match oppose les deux entités d'équipe, pas leurs membres.

Les identifiants de joueur sont préfixés

Les réponses portent discord:198374652000000000, custom:Ava, role:998877 ou team:5, et les chemins comme les filtres acceptent les mêmes formes. Un snowflake Discord nu fonctionne aussi en entrée : un identifiant copié depuis Discord se colle directement.

Chaque POST exige un Idempotency-Key

Obligatoire, pas facultatif : un dépassement de délai ne se distingue pas d'un échec, et une écriture rejouée à l'aveugle, c'est un second match dans le canal de validation de quelqu'un. La même clé avec le même corps rejoue la réponse stockée ; la même clé avec un corps différent donne un 409. Les enregistrements sont conservés au moins 24 heures — c'est un plancher, pas une expiration — alors considérez une clé comme définitivement consommée plutôt que de la réutiliser.

Des curseurs, pas des offsets

Un classement change entre deux requêtes, donc la pagination par offset compte deux fois. Les curseurs sont composites — une valeur plus un départage — si bien qu'une limite de page tombant au milieu d'un bloc de scores identiques reprend dans le bloc au lieu de sauter tout le monde. 50 lignes par page par défaut, 200 au maximum. Traitez next_cursor comme opaque.

Ce qu'accepte chaque type de tableau

La forme de l'écriture est fixée par le tableau et jamais choisie à chaque envoi. Plutôt que de coder cette table en dur, interrogez GET /boards/{board} : son bloc write répond pour ce tableau précis, jusqu'au facteur k ou aux points par victoire.

Type de tableauEndpointLe corps contientRefusé avec 422Ce qu'applique l'approbation
ClassicPOST /boards/{board}/scoresplayer, scoreteam1, team2, winner, team1_score, team2_scoreAjoute le score envoyé au total courant.
HighscorePOST /boards/{board}/scoresplayer, scoreteam1, team2, winner, team1_score, team2_scoreConserve le meilleur de l'ancien et du nouveau score.
TimePOST /boards/{board}/scoresplayer, scoreteam1, team2, winner, team1_score, team2_scoreConserve le meilleur temps selon l'ordre de tri du tableau.
ELOPOST /boards/{board}/matchesteam1, team2, winnerteam1_score, team2_score, scoreUne variation de note à somme nulle pour les équipes, plus victoire, nul ou défaite.
LeaguePOST /boards/{board}/matchesteam1, team2, team1_score, team2_scorewinner, scoreDes points selon victoire, nul ou défaite, plus le bilan.
RatingAucun endpoint d'écriture en v0 : un envoi de rating exige une image.

Authentification

Présentez une clé du tableau de bord sous la forme Authorization: Bearer sk_live_.... Chaque clé est liée à un seul propriétaire — un serveur Discord, ou un compte utilisateur pour les tableaux personnels — donc une clé ne peut jamais viser le tableau d'un autre. Le tableau d'autrui renvoie 404, jamais 403 : confirmer son existence permettrait à n'importe qui d'énumérer les tableaux des autres.

Les clés de test sont en lecture seule. Une clé sk_test_ sert toutes les lectures et refuse tous les scopes d'écriture. Les clés ne sont affichées qu'une fois, à la création, et stockées uniquement sous forme de hachage : si vous en perdez une, créez-en une autre et révoquez l'ancienne. Plusieurs clés actives par propriétaire sont autorisées, la rotation ne coûte donc aucune interruption.

Ne mettez jamais une clé secrète dans du code côté client. Les routes /v1 n'envoient aucun en-tête CORS, un navigateur ne peut donc pas les appeler. C'est délibéré, pas un oubli.

curl 'https://api.scoreboards.dev/v1/boards' \
  -H 'Authorization: Bearer sk_live_...'

Scopes

Moindre privilège par défaut : le niveau Lecture seule du tableau de bord accorde les trois scopes de lecture et rien d'autre, et seul Lecture et écriture ajoute matches:write et scores:write. Les scopes sont vérifiés à l'identique, sans implication : matches:write ne donne pas matches:read. Les deux scopes d'écriture sont séparés car leur portée diffère : une mauvaise intégration de scores gonfle un tableau, une mauvaise intégration de matchs déplace la note de tout le monde.

ScopeAutorise
boards:readLister les tableaux, lire le contrat d'écriture d'un tableau et résoudre un handle d'écriture.
entries:readLire le classement et la place d'un participant.
matches:readLire l'historique des matchs sur les tableaux ELO et League.
matches:writeMettre en file un match ELO ou League. Jamais accordé à une clé de test.
scores:writeMettre en file un score sur un tableau Classic, Highscore ou Time. Jamais accordé à une clé de test.

Endpoints

Neuf opérations. Tous les chemins ci-dessous sont relatifs à l'URL de base, chaque requête exige une clé bearer, et toute réponse qui n'est pas un 2xx est un document de problème.

Boards

Boards and their derived write contracts.

get/v1/boards

List every board this key can address

Every board owned by the key's owner, oldest first, with the derived write contract on each. A key is bound to exactly one owner (a Discord guild, or a user for u_ boards) and can never address another owner's board.

Start here: write.endpoint, write.requires and write.rejects tell you what to send without reading any prose, and auto_applies tells you whether a write will ever return 201.

Requires the boards:read scope.

Paramètres
NomEmplacementTypeDescription
limitfacultatifqueryinteger

Page size. Default 50, maximum 200. Out of range is a 422.

cursorfacultatifquerystring

Opaque cursor. Pass the previous page's next_cursor back verbatim, or omit it to start at the top. Cursors are composite (value, tie-breaker) so a page boundary inside a block of tied scores resumes mid-tie. A malformed cursor is a 400; cursors are NOT signed, so a hand-built one is accepted and silently starts you at an arbitrary position. Never synthesize one.

Réponses
StatutDescription
200

A page of boards.

400

invalid_request at the transport level: a body that is not JSON, a missing or unusable Idempotency-Key, a malformed cursor, or a player id that is not one this API issues. A body that parsed but was semantically wrong is a 422 instead.

401

Missing, malformed, unknown or revoked API key. Present the key as Authorization: Bearer sk_live_.... Authentication runs before the rate limiter, so this response carries no RateLimit-* headers.

403

The key authenticated but may not do this: it is missing the scope the operation needs, or it is a sk_test_ key, which is read-only and is never granted a write scope.

422

The request was understood and refused. code says which rule: invalid_request (schema, including a .strict() body naming the unrecognized key), board_type_mismatch, team_size_mismatch, duplicate_participant or unknown_player.

429

Per-key token bucket: 600 reads and 60 writes per minute, tracked as separate buckets so a burst of writes cannot starve the polling that watches for their result. Rate limiting is evaluated BEFORE idempotency, so a 429 is never a replay.

500

Something failed on our side. The detail is deliberately generic — quote request_id, which joins your report to our log line.

ChampTypeDescription
dataBoard[]
has_moreboolean

True when another page exists. Do not infer it from a short page — a page can be short and still have more.

next_cursorstring | null

Pass back as ?cursor=. null on the last page. Opaque: never parse it, never build one.

Exemple de réponse · 200
{
  "data": [
    {
      "id": "board_1",
      "display_name": "Tuesday Chess",
      "type": "ELO",
      "sort": "desc",
      "team_size": 3,
      "fixed_teams": false,
      "url": "https://scoreboards.dev/leaderboards/111222333444555666/board_1",
      "write": {
        "endpoint": "/v1/boards/board_1/matches",
        "requires": [
          "team1",
          "team2",
          "winner"
        ],
        "rejects": [
          "team1_score",
          "team2_score",
          "score"
        ],
        "operator": "elo",
        "k_factor": 24,
        "start_rating": 1000
      },
      "validation_window_hours": 24,
      "auto_applies": false
    },
    {
      "id": "board_2",
      "display_name": "Sunday League",
      "type": "League",
      "sort": "desc",
      "team_size": 1,
      "fixed_teams": false,
      "url": "https://scoreboards.dev/leaderboards/111222333444555666/board_2",
      "write": {
        "endpoint": "/v1/boards/board_2/matches",
        "requires": [
          "team1",
          "team2",
          "team1_score",
          "team2_score"
        ],
        "rejects": [
          "winner",
          "score"
        ],
        "operator": "league_points",
        "points_win": 3,
        "points_draw": 1,
        "points_loss": 0
      },
      "validation_window_hours": 0,
      "auto_applies": true
    },
    {
      "id": "board_3",
      "display_name": "Speedrun",
      "type": "Highscore",
      "sort": "desc",
      "team_size": 1,
      "fixed_teams": false,
      "url": "https://scoreboards.dev/leaderboards/111222333444555666/board_3",
      "write": {
        "endpoint": "/v1/boards/board_3/scores",
        "requires": [
          "player",
          "score"
        ],
        "rejects": [
          "team1",
          "team2",
          "winner",
          "team1_score",
          "team2_score"
        ],
        "operator": "keep_highest"
      },
      "validation_window_hours": 24,
      "auto_applies": false
    }
  ],
  "has_more": false,
  "next_cursor": null
}
Exemple de requête
curl 'https://api.scoreboards.dev/v1/boards?cursor=eyJzIjoxMjAwLCJwIjoiMTk4Mzc0NjUyMDAwMDAwMDAyIn0' \
  -H 'Authorization: Bearer sk_live_...'
get/v1/boards/{board}

Get one board and its write contract

Metadata plus the derived, read-only write contract. The operator is fixed by the board's type and sort when it is created — Classic accumulates, Highscore keeps the maximum, Time keeps the minimum, ELO applies a zero-sum delta, League awards points — and cannot be overridden per submission.

Read auto_applies before you build anything: when it is false, every write returns 202 and nothing changes until a moderator approves it in Discord.

Requires the boards:read scope.

Paramètres
NomEmplacementTypeDescription
boardobligatoirepathstring

The board id — metadata.game_name, e.g. board_1. Immutable, and never the display name. Older boards may carry a free-form (even non-ASCII) name, so URL-encode it.

Réponses
StatutDescription
200

The board.

401

Missing, malformed, unknown or revoked API key. Present the key as Authorization: Bearer sk_live_.... Authentication runs before the rate limiter, so this response carries no RateLimit-* headers.

403

The key authenticated but may not do this: it is missing the scope the operation needs, or it is a sk_test_ key, which is read-only and is never granted a write scope.

404

No such resource for this key's owner. A board that exists but belongs to somebody else returns exactly this, indistinguishable from one that does not exist — confirming existence would let a caller enumerate other people's boards.

422

The request was understood and refused. code says which rule: invalid_request (schema, including a .strict() body naming the unrecognized key), board_type_mismatch, team_size_mismatch, duplicate_participant or unknown_player.

429

Per-key token bucket: 600 reads and 60 writes per minute, tracked as separate buckets so a burst of writes cannot starve the polling that watches for their result. Rate limiting is evaluated BEFORE idempotency, so a 429 is never a replay.

500

Something failed on our side. The detail is deliberately generic — quote request_id, which joins your report to our log line.

ChampTypeDescription
idstring

Immutable public id. Use it in every path; it never changes, even when display_name does.

display_namestring
type"Classic" | "Highscore" | "Time" | "ELO" | "League" | "Rating"

Decides which write endpoint applies. ELO and League take matches; Classic, Highscore and Time take scores; Rating takes neither in v0.

sort"desc" | "asc"
team_sizeinteger

Participants per side on a match board. Each roster must carry exactly this many — unless fixed_teams is true, in which case each side is exactly ONE team entity.

fixed_teamsboolean

True when the board plays fixed team entities against each other. A match then names two team_ids, not 2 × team_size players.

urlstring
writeWriteContract | null

What to POST. null on Rating boards, which have no v0 write endpoint.

validation_window_hoursinteger

Hours a submission waits for a moderator. 0 auto-applies; 999 means manual review with no countdown.

auto_appliesboolean

True only when validation_window_hours is 0. When false, a write returns 202 and NOTHING changes on the leaderboard until a human clicks Approve in Discord.

Exemple de réponse · 200
{
  "id": "board_1",
  "display_name": "Tuesday Chess",
  "type": "ELO",
  "sort": "desc",
  "team_size": 3,
  "fixed_teams": false,
  "url": "https://scoreboards.dev/leaderboards/111222333444555666/board_1",
  "write": {
    "endpoint": "/v1/boards/board_1/matches",
    "requires": [
      "team1",
      "team2",
      "winner"
    ],
    "rejects": [
      "team1_score",
      "team2_score",
      "score"
    ],
    "operator": "elo",
    "k_factor": 24,
    "start_rating": 1000
  },
  "validation_window_hours": 24,
  "auto_applies": false
}
Exemple de requête
curl 'https://api.scoreboards.dev/v1/boards/board_1' \
  -H 'Authorization: Bearer sk_live_...'

Entries

Ranked standings — one row per participant.

get/v1/boards/{board}/entries

List ranked standings

The leaderboard, best first, cursor-paginated. rank is correct on every page, including a page resumed from a cursor.

ELO boards carry elo; every other type carries score. Rating boards have no ranked entries in v0 (they store one row per submission, not per player) and return a 422 board_type_mismatch.

Requires the entries:read scope.

Paramètres
NomEmplacementTypeDescription
boardobligatoirepathstring

The board id — metadata.game_name, e.g. board_1. Immutable, and never the display name. Older boards may carry a free-form (even non-ASCII) name, so URL-encode it.

limitfacultatifqueryinteger

Page size. Default 50, maximum 200. Out of range is a 422.

cursorfacultatifquerystring

Opaque cursor. Pass the previous page's next_cursor back verbatim, or omit it to start at the top. Cursors are composite (value, tie-breaker) so a page boundary inside a block of tied scores resumes mid-tie. A malformed cursor is a 400; cursors are NOT signed, so a hand-built one is accepted and silently starts you at an arbitrary position. Never synthesize one.

Réponses
StatutDescription
200

A page of standings.

400

invalid_request at the transport level: a body that is not JSON, a missing or unusable Idempotency-Key, a malformed cursor, or a player id that is not one this API issues. A body that parsed but was semantically wrong is a 422 instead.

401

Missing, malformed, unknown or revoked API key. Present the key as Authorization: Bearer sk_live_.... Authentication runs before the rate limiter, so this response carries no RateLimit-* headers.

403

The key authenticated but may not do this: it is missing the scope the operation needs, or it is a sk_test_ key, which is read-only and is never granted a write scope.

404

No such resource for this key's owner. A board that exists but belongs to somebody else returns exactly this, indistinguishable from one that does not exist — confirming existence would let a caller enumerate other people's boards.

422

The request was understood and refused. code says which rule: invalid_request (schema, including a .strict() body naming the unrecognized key), board_type_mismatch, team_size_mismatch, duplicate_participant or unknown_player.

429

Per-key token bucket: 600 reads and 60 writes per minute, tracked as separate buckets so a burst of writes cannot starve the polling that watches for their result. Rate limiting is evaluated BEFORE idempotency, so a 429 is never a replay.

500

Something failed on our side. The detail is deliberately generic — quote request_id, which joins your report to our log line.

ChampTypeDescription
dataEntry[]
has_moreboolean

True when another page exists. Do not infer it from a short page — a page can be short and still have more.

next_cursorstring | null

Pass back as ?cursor=. null on the last page. Opaque: never parse it, never build one.

Exemple de réponse · 200
{
  "data": [
    {
      "rank": 1,
      "player_id": "discord:198374652000000001",
      "player_name": "Ava",
      "last_sub": "2026-07-20T12:00:00.000Z",
      "elo": 1450,
      "wins": 9,
      "draws": 2,
      "losses": 1
    },
    {
      "rank": 2,
      "player_id": "discord:198374652000000002",
      "player_name": "Ben",
      "last_sub": "2026-07-21T12:00:00.000Z",
      "elo": 1200,
      "wins": 4,
      "draws": 1,
      "losses": 4
    }
  ],
  "has_more": true,
  "next_cursor": "eyJzIjoxMjAwLCJwIjoiMTk4Mzc0NjUyMDAwMDAwMDAyIn0"
}
Exemple de requête
curl 'https://api.scoreboards.dev/v1/boards/board_1/entries?cursor=eyJzIjoxMjAwLCJwIjoiMTk4Mzc0NjUyMDAwMDAwMDAyIn0' \
  -H 'Authorization: Bearer sk_live_...'
get/v1/boards/{board}/entries/{player_id}

Get one participant's standing

One row of the leaderboard, with its live rank. Use a player_id exactly as an entries response returned it; a bare Discord snowflake also works.

A participant with no row on this board is a 404 — a player who has never submitted has no standing to report.

Requires the entries:read scope.

Paramètres
NomEmplacementTypeDescription
boardobligatoirepathstring

The board id — metadata.game_name, e.g. board_1. Immutable, and never the display name. Older boards may carry a free-form (even non-ASCII) name, so URL-encode it.

player_idobligatoirepathstring

A namespaced player id as returned by the entries endpoints: discord:<snowflake>, custom:<name>, role:<id> or team:<id>. A bare Discord snowflake is also accepted, so a caller can paste one straight in. Anything else is a 400.

Réponses
StatutDescription
200

The standing.

400

invalid_request at the transport level: a body that is not JSON, a missing or unusable Idempotency-Key, a malformed cursor, or a player id that is not one this API issues. A body that parsed but was semantically wrong is a 422 instead.

401

Missing, malformed, unknown or revoked API key. Present the key as Authorization: Bearer sk_live_.... Authentication runs before the rate limiter, so this response carries no RateLimit-* headers.

403

The key authenticated but may not do this: it is missing the scope the operation needs, or it is a sk_test_ key, which is read-only and is never granted a write scope.

404

No such resource for this key's owner. A board that exists but belongs to somebody else returns exactly this, indistinguishable from one that does not exist — confirming existence would let a caller enumerate other people's boards.

422

The request was understood and refused. code says which rule: invalid_request (schema, including a .strict() body naming the unrecognized key), board_type_mismatch, team_size_mismatch, duplicate_participant or unknown_player.

429

Per-key token bucket: 600 reads and 60 writes per minute, tracked as separate buckets so a burst of writes cannot starve the polling that watches for their result. Rate limiting is evaluated BEFORE idempotency, so a 429 is never a replay.

500

Something failed on our side. The detail is deliberately generic — quote request_id, which joins your report to our log line.

ChampTypeDescription
rankinteger

1-based, and correct on every page — a resumed page derives it with a COUNT rather than numbering from 1.

player_idstring

Namespaced: discord:<snowflake>, custom:<name>, role:<id> or team:<id>. Pass it back verbatim to /entries/{player_id} or ?player=.

player_namestring
scorefacultatifnumber | null
elofacultatifnumber | null
winsfacultatifinteger | null
drawsfacultatifinteger | null
lossesfacultatifinteger | null
submissionsfacultatifinteger | null
last_substring | null

RFC 3339 UTC. null when the participant has never submitted.

Exemple de réponse · 200
{
  "rank": 1,
  "player_id": "discord:198374652000000001",
  "player_name": "Ava",
  "last_sub": "2026-07-20T12:00:00.000Z",
  "elo": 1450,
  "wins": 9,
  "draws": 2,
  "losses": 1
}
Exemple de requête
curl 'https://api.scoreboards.dev/v1/boards/board_1/entries/discord:198374652000000001' \
  -H 'Authorization: Bearer sk_live_...'

Matches

Match history on ELO and League boards, and the asynchronous endpoint that records one. The write returns a handle, not a result.

get/v1/boards/{board}/matches

List match history

Recorded matches, newest first. Only ELO and League boards record matches; on any other type this is a 422 board_type_mismatch pointing you at /entries.

Every participant carries the elo they held when the match was submitted, not when it was approved — so a tournament pushed as ten back-to-back matches shows pre-tournament ratings on all ten.

Requires the matches:read scope.

Paramètres
NomEmplacementTypeDescription
boardobligatoirepathstring

The board id — metadata.game_name, e.g. board_1. Immutable, and never the display name. Older boards may carry a free-form (even non-ASCII) name, so URL-encode it.

limitfacultatifqueryinteger

Page size. Default 50, maximum 200. Out of range is a 422.

cursorfacultatifquerystring

Opaque cursor. Pass the previous page's next_cursor back verbatim, or omit it to start at the top. Cursors are composite (value, tie-breaker) so a page boundary inside a block of tied scores resumes mid-tie. A malformed cursor is a 400; cursors are NOT signed, so a hand-built one is accepted and silently starts you at an arbitrary position. Never synthesize one.

playerfacultatifquerystring

Only matches this participant took part in. Same namespaced form as Entry.player_id; a bare snowflake is accepted. An unusable value is a 400, not an empty list.

statusfacultatifquery"pending" | "approved" | "rejected" | "adjusted" | "set"

Only matches in this review state. adjusted and set are moderator edits made in Discord.

Réponses
StatutDescription
200

A page of matches.

400

invalid_request at the transport level: a body that is not JSON, a missing or unusable Idempotency-Key, a malformed cursor, or a player id that is not one this API issues. A body that parsed but was semantically wrong is a 422 instead.

401

Missing, malformed, unknown or revoked API key. Present the key as Authorization: Bearer sk_live_.... Authentication runs before the rate limiter, so this response carries no RateLimit-* headers.

403

The key authenticated but may not do this: it is missing the scope the operation needs, or it is a sk_test_ key, which is read-only and is never granted a write scope.

404

No such resource for this key's owner. A board that exists but belongs to somebody else returns exactly this, indistinguishable from one that does not exist — confirming existence would let a caller enumerate other people's boards.

422

The request was understood and refused. code says which rule: invalid_request (schema, including a .strict() body naming the unrecognized key), board_type_mismatch, team_size_mismatch, duplicate_participant or unknown_player.

429

Per-key token bucket: 600 reads and 60 writes per minute, tracked as separate buckets so a burst of writes cannot starve the polling that watches for their result. Rate limiting is evaluated BEFORE idempotency, so a 429 is never a replay.

500

Something failed on our side. The detail is deliberately generic — quote request_id, which joins your report to our log line.

ChampTypeDescription
dataMatch[]
has_moreboolean

True when another page exists. Do not infer it from a short page — a page can be short and still have more.

next_cursorstring | null

Pass back as ?cursor=. null on the last page. Opaque: never parse it, never build one.

Exemple de réponse · 200
{
  "data": [
    {
      "id": 2,
      "board": "board_1",
      "team_size": 3,
      "team1": [
        {
          "player_id": "discord:198374652000000001",
          "player_name": "Ava",
          "elo": 1450
        },
        {
          "player_id": "discord:198374652000000002",
          "player_name": "Ben",
          "elo": 1200
        },
        {
          "player_id": "custom:demo_1",
          "player_name": "Demo Player",
          "elo": 1050
        }
      ],
      "team2": [
        {
          "player_id": "discord:198374652000000003",
          "player_name": "Cal",
          "elo": 1200
        },
        {
          "player_id": "discord:198374652000000004",
          "player_name": "Dee",
          "elo": 900
        },
        {
          "player_id": "custom:Ava Custom",
          "player_name": "Ava Custom",
          "elo": 1100
        }
      ],
      "winner": "team2",
      "status": "pending",
      "applied": false,
      "submitted_at": "2026-07-25T10:00:00.000Z",
      "submitted_by": "api"
    },
    {
      "id": 1,
      "board": "board_1",
      "team_size": 1,
      "team1": [
        {
          "player_id": "discord:198374652000000001",
          "player_name": "Ava",
          "elo": 1450
        }
      ],
      "team2": [
        {
          "player_id": "discord:198374652000000002",
          "player_name": "Ben",
          "elo": 1200
        }
      ],
      "winner": "team1",
      "status": "approved",
      "applied": true,
      "submitted_at": "2026-07-24T10:00:00.000Z",
      "submitted_by": "api"
    }
  ],
  "has_more": false,
  "next_cursor": null
}
Exemple de requête
curl 'https://api.scoreboards.dev/v1/boards/board_1/matches?cursor=eyJzIjoxMjAwLCJwIjoiMTk4Mzc0NjUyMDAwMDAwMDAyIn0&player=discord:198374652000000001&status=approved' \
  -H 'Authorization: Bearer sk_live_...'
post/v1/boards/{board}/matches

Record an ELO or League match (asynchronous)

Returns 202 Accepted and a handle, not a rank. The match is enqueued for the bot that owns the scoring; on a board with a validation window it then sits in the Discord validation channel until a moderator clicks Approve. Poll GET /submissions/{handle} to learn the outcome.

201 Created happens only on an auto-applying board (auto_applies: true) whose worker finished inside the ~3s wait budget. A timeout still returns 202. Handle both.

The body depends on the board type, and each rejects the other's fields with a 422 naming the offending key:

  • ELO takes team1, team2 and winner (team1 | team2 | draw). It has no score field.
  • League takes team1, team2, team1_score and team2_score, and DERIVES the winner from the scoreline. Sending winner is refused.

Each roster must carry exactly the board's team_size participants — except on a board with fixed_teams: true, where each side is exactly ONE team_id and the match is between the two team entities rather than their members. Anything else is a 422 team_size_mismatch.

Ratings are snapshotted when the match is created, not when it is approved.

Requires the matches:write scope and an Idempotency-Key header. sk_test_ keys are read-only.

Paramètres
NomEmplacementTypeDescription
boardobligatoirepathstring

The board id — metadata.game_name, e.g. board_1. Immutable, and never the display name. Older boards may carry a free-form (even non-ASCII) name, so URL-encode it.

Idempotency-Keyobligatoireheaderstring

Required on every POST. A value you generate per logical write (a UUID is ideal) and reuse when you retry. Same key + same body replays the stored response byte for byte; same key + a DIFFERENT body is a 409, so a caller who edits and retries never silently receives the old result. Records are kept for at least 24h — that is a floor, not an expiry, so treat a key as permanently spent rather than recycling one. Omitting the header is a 400 — retrying without one risks a duplicate match in someone's validation channel.

Corps de la requête application/json

An ELO match or a League match — whichever the board is. The two shapes are mutually exclusive.

Envoyez exactement une de ces formes — celle qui correspond au tableau :

EloMatchBody
ChampTypeDescription
team1Participant[]
min items 1 · max items 8
team2Participant[]
min items 1 · max items 8
winner"team1" | "team2" | "draw"

Words, not codes. draw is a legal outcome and applies the zero-sum ELO delta for a tie.

LeagueMatchBody
ChampTypeDescription
team1Participant[]
min items 1 · max items 8
team2Participant[]
min items 1 · max items 8
team1_scoreinteger
min 0 · max 9007199254740991
team2_scoreinteger
min 0 · max 9007199254740991
ELO, 3v3 (board_1)

Exactly `team_size` participants per side. Mixed forms are fine: members, a custom player, a role.

{
  "team1": [
    {
      "discord_id": "198374652000000001"
    },
    {
      "discord_id": "198374652000000002"
    },
    {
      "name": "Demo Player",
      "custom": true
    }
  ],
  "team2": [
    {
      "discord_id": "198374652000000003"
    },
    {
      "discord_id": "198374652000000004"
    },
    {
      "role_id": "role_998877"
    }
  ],
  "winner": "team1"
}
League, 1v1 (board_2)

Both scores required, integers >= 0. The winner is derived; sending one is a 422.

{
  "team1": [
    {
      "discord_id": "198374652000000001"
    }
  ],
  "team2": [
    {
      "discord_id": "198374652000000002"
    }
  ],
  "team1_score": 3,
  "team2_score": 1
}
ELO on a fixed-teams board

One team entity per side, regardless of `team_size`. A draw is a legal outcome.

{
  "team1": [
    {
      "team_id": "team_5"
    }
  ],
  "team2": [
    {
      "team_id": "team_6"
    }
  ],
  "winner": "draw"
}
Réponses
StatutDescription
201

Applied. Only ever returned by a board with auto_applies: true whose worker finished inside the wait budget — applied is true and match is present.

202

Queued. Nothing has changed on the leaderboard. applied is false and stays false until the submission is approved. This is the normal response.

400

invalid_request at the transport level: a body that is not JSON, a missing or unusable Idempotency-Key, a malformed cursor, or a player id that is not one this API issues. A body that parsed but was semantically wrong is a 422 instead.

401

Missing, malformed, unknown or revoked API key. Present the key as Authorization: Bearer sk_live_.... Authentication runs before the rate limiter, so this response carries no RateLimit-* headers.

403

The key authenticated but may not do this: it is missing the scope the operation needs, or it is a sk_test_ key, which is read-only and is never granted a write scope.

404

No such resource for this key's owner. A board that exists but belongs to somebody else returns exactly this, indistinguishable from one that does not exist — confirming existence would let a caller enumerate other people's boards.

409

The Idempotency-Key was already used for a request with a DIFFERENT body, or an identical request is still in flight (that variant carries Retry-After). Use a new key for a new request, or resend the original body byte for byte.

413

/v1 accepts at most 64 KB per request. The largest legal body — an 8v8 match — is well under a kilobyte.

422

The request was understood and refused. code says which rule: invalid_request (schema, including a .strict() body naming the unrecognized key), board_type_mismatch, team_size_mismatch, duplicate_participant or unknown_player.

429

Per-key token bucket: 600 reads and 60 writes per minute, tracked as separate buckets so a burst of writes cannot starve the polling that watches for their result. Rate limiting is evaluated BEFORE idempotency, so a 429 is never a replay.

500

Something failed on our side. The detail is deliberately generic — quote request_id, which joins your report to our log line.

ChampTypeDescription
handlestring

Poll GET /submissions/{handle} with this. Resolves for 30 days, then 404s.

pattern ^sub_\d+$
boardstring
status"queued" | "processing" | "pending_review" | "approved" | "rejected" | "failed"

On a 202 this is queued (or, rarely, failed — the worker ran and threw inside the wait budget); approved only on a 201. pending_review never appears here: it is what the HANDLE reports once the worker has posted the submission for review. Poll the handle for that.

appliedboolean

True only when the result is already live on the leaderboard. False on every 202.

queued_atstring

RFC 3339 UTC, when the write was enqueued. A replayed response repeats the ORIGINAL value.

matchfacultatifMatchRef | null

Present once the worker has created the match. Absent on a plain 202, which is the normal case.

Exemple de réponse · 201
{
  "handle": "sub_88214",
  "board": "board_2",
  "status": "approved",
  "applied": true,
  "queued_at": "2026-07-26T12:00:02.881Z",
  "match": {
    "id": 2,
    "url": "https://scoreboards.dev/leaderboards/111222333444555666/board_2",
    "applied": true
  }
}
Exemple de requête
curl -X POST 'https://api.scoreboards.dev/v1/boards/board_1/matches' \
  -H 'Authorization: Bearer sk_live_...' \
  -H 'Idempotency-Key: 8f14e45f-ea6a-4e2b-9c1a-77c0e4d51a10' \
  -H 'Content-Type: application/json' \
  -d '{"team1":[{"discord_id":"198374652000000001"},{"discord_id":"198374652000000002"},{"name":"Demo Player","custom":true}],"team2":[{"discord_id":"198374652000000003"},{"discord_id":"198374652000000004"},{"role_id":"role_998877"}],"winner":"team1"}'
get/v1/boards/{board}/matches/{match_id}

Get one match with its rosters

One match by its per-board id, with both full rosters. League matches carry team1_score and team2_score; ELO matches have no scoreline and omit both.

Requires the matches:read scope.

Paramètres
NomEmplacementTypeDescription
boardobligatoirepathstring

The board id — metadata.game_name, e.g. board_1. Immutable, and never the display name. Older boards may carry a free-form (even non-ASCII) name, so URL-encode it.

match_idobligatoirepathinteger

The per-board match number (Match.id). Not globally unique.

Réponses
StatutDescription
200

The match.

401

Missing, malformed, unknown or revoked API key. Present the key as Authorization: Bearer sk_live_.... Authentication runs before the rate limiter, so this response carries no RateLimit-* headers.

403

The key authenticated but may not do this: it is missing the scope the operation needs, or it is a sk_test_ key, which is read-only and is never granted a write scope.

404

No such resource for this key's owner. A board that exists but belongs to somebody else returns exactly this, indistinguishable from one that does not exist — confirming existence would let a caller enumerate other people's boards.

422

The request was understood and refused. code says which rule: invalid_request (schema, including a .strict() body naming the unrecognized key), board_type_mismatch, team_size_mismatch, duplicate_participant or unknown_player.

429

Per-key token bucket: 600 reads and 60 writes per minute, tracked as separate buckets so a burst of writes cannot starve the polling that watches for their result. Rate limiting is evaluated BEFORE idempotency, so a 429 is never a replay.

500

Something failed on our side. The detail is deliberately generic — quote request_id, which joins your report to our log line.

ChampTypeDescription
idinteger

Per-board match number. Not globally unique; always address it under its board.

boardstring
team_sizeinteger
team1MatchParticipant[]
team2MatchParticipant[]
winner"team1" | "team2" | "draw" | null

On a League board this is DERIVED from the scoreline, never supplied by the caller.

team1_scorefacultatifnumber | null

League boards only. Absent on ELO boards, which have no scoreline.

team2_scorefacultatifnumber | null

League boards only. Absent on ELO boards, which have no scoreline.

status"pending" | "approved" | "rejected" | "adjusted" | "set"

pending until reviewed. adjusted and set are moderator edits made in Discord.

appliedboolean

True only once the result is live on the leaderboard (approved, adjusted or set).

submitted_atstring | null

RFC 3339 UTC, when the match was submitted — not when it was approved.

submitted_byfacultatifstring | null

The Discord user who submitted it, or api for a submission made through this API.

Exemple de réponse · 200
{
  "id": 2,
  "board": "board_1",
  "team_size": 3,
  "team1": [
    {
      "player_id": "discord:198374652000000001",
      "player_name": "Ava",
      "elo": 1450
    },
    {
      "player_id": "discord:198374652000000002",
      "player_name": "Ben",
      "elo": 1200
    },
    {
      "player_id": "custom:demo_1",
      "player_name": "Demo Player",
      "elo": 1050
    }
  ],
  "team2": [
    {
      "player_id": "discord:198374652000000003",
      "player_name": "Cal",
      "elo": 1200
    },
    {
      "player_id": "discord:198374652000000004",
      "player_name": "Dee",
      "elo": 900
    },
    {
      "player_id": "custom:Ava Custom",
      "player_name": "Ava Custom",
      "elo": 1100
    }
  ],
  "winner": "team2",
  "status": "pending",
  "applied": false,
  "submitted_at": "2026-07-25T10:00:00.000Z",
  "submitted_by": "api"
}
Exemple de requête
curl 'https://api.scoreboards.dev/v1/boards/board_1/matches/2' \
  -H 'Authorization: Bearer sk_live_...'

Submissions

Score submissions on Classic, Highscore and Time boards, and resolving the handle that any write returns.

post/v1/boards/{board}/scores

Submit a score to a Classic, Highscore or Time board (asynchronous)

Returns 202 Accepted and a handle, not a new rank. Like every /v1 write it enqueues, and on a board with a validation window the score waits for a moderator. Poll GET /submissions/{handle}.

Time boards take MILLISECONDS as an integer1:30 is 90000. This is the most likely integration bug on the whole API; the board's write.score_unit says so too.

What the score does on approval is fixed by the board and is not a caller choice: Classic adds it to the running total, Highscore keeps the higher value, Time keeps the lower one.

ELO and League boards take matches, not scores, and answer 422 board_type_mismatch here.

Requires the scores:write scope and an Idempotency-Key header. sk_test_ keys are read-only.

Paramètres
NomEmplacementTypeDescription
boardobligatoirepathstring

The board id — metadata.game_name, e.g. board_1. Immutable, and never the display name. Older boards may carry a free-form (even non-ASCII) name, so URL-encode it.

Idempotency-Keyobligatoireheaderstring

Required on every POST. A value you generate per logical write (a UUID is ideal) and reuse when you retry. Same key + same body replays the stored response byte for byte; same key + a DIFFERENT body is a 409, so a caller who edits and retries never silently receives the old result. Records are kept for at least 24h — that is a floor, not an expiry, so treat a key as permanently spent rather than recycling one. Omitting the header is a 400 — retrying without one risks a duplicate match in someone's validation channel.

Corps de la requête application/json

One participant and one integer score.

ChampTypeDescription
playerParticipant

Exactly one of the four forms. Anything else is a 422 unknown_player.

scoreinteger

Integer. On a Time board this is MILLISECONDS: 1:30 is 90000, not 90 and not 1.5.

min -9007199254740991 · max 9007199254740991
A Discord member
{
  "player": {
    "discord_id": "198374652000000001"
  },
  "score": 145530
}
A Time board — milliseconds

A run of 2 minutes 25.530 seconds. Sending `145.53` seconds would record 145 ms.

{
  "player": {
    "name": "Ava",
    "custom": true
  },
  "score": 145530
}
Réponses
StatutDescription
201

Applied. Only ever returned by a board with auto_applies: true whose worker finished inside the wait budget — applied is true and match points at the stored submission.

202

Queued. Nothing has changed on the leaderboard. The score waits in the Discord validation channel until a moderator approves it. This is the normal response.

400

invalid_request at the transport level: a body that is not JSON, a missing or unusable Idempotency-Key, a malformed cursor, or a player id that is not one this API issues. A body that parsed but was semantically wrong is a 422 instead.

401

Missing, malformed, unknown or revoked API key. Present the key as Authorization: Bearer sk_live_.... Authentication runs before the rate limiter, so this response carries no RateLimit-* headers.

403

The key authenticated but may not do this: it is missing the scope the operation needs, or it is a sk_test_ key, which is read-only and is never granted a write scope.

404

No such resource for this key's owner. A board that exists but belongs to somebody else returns exactly this, indistinguishable from one that does not exist — confirming existence would let a caller enumerate other people's boards.

409

The Idempotency-Key was already used for a request with a DIFFERENT body, or an identical request is still in flight (that variant carries Retry-After). Use a new key for a new request, or resend the original body byte for byte.

413

/v1 accepts at most 64 KB per request. The largest legal body — an 8v8 match — is well under a kilobyte.

422

The request was understood and refused. code says which rule: invalid_request (schema, including a .strict() body naming the unrecognized key), board_type_mismatch, team_size_mismatch, duplicate_participant or unknown_player.

429

Per-key token bucket: 600 reads and 60 writes per minute, tracked as separate buckets so a burst of writes cannot starve the polling that watches for their result. Rate limiting is evaluated BEFORE idempotency, so a 429 is never a replay.

500

Something failed on our side. The detail is deliberately generic — quote request_id, which joins your report to our log line.

ChampTypeDescription
handlestring

Poll GET /submissions/{handle} with this. Resolves for 30 days, then 404s.

pattern ^sub_\d+$
boardstring
status"queued" | "processing" | "pending_review" | "approved" | "rejected" | "failed"

On a 202 this is queued (or, rarely, failed — the worker ran and threw inside the wait budget); approved only on a 201. pending_review never appears here: it is what the HANDLE reports once the worker has posted the submission for review. Poll the handle for that.

appliedboolean

True only when the result is already live on the leaderboard. False on every 202.

queued_atstring

RFC 3339 UTC, when the write was enqueued. A replayed response repeats the ORIGINAL value.

matchfacultatifMatchRef | null

Present once the worker has created the match. Absent on a plain 202, which is the normal case.

Exemple de réponse · 201
{
  "handle": "sub_88216",
  "board": "board_7",
  "status": "approved",
  "applied": true,
  "queued_at": "2026-07-26T12:00:04.017Z",
  "match": {
    "id": 118,
    "url": "https://scoreboards.dev/leaderboards/111222333444555666/board_7",
    "applied": true
  }
}
Exemple de requête
curl -X POST 'https://api.scoreboards.dev/v1/boards/board_1/scores' \
  -H 'Authorization: Bearer sk_live_...' \
  -H 'Idempotency-Key: 8f14e45f-ea6a-4e2b-9c1a-77c0e4d51a10' \
  -H 'Content-Type: application/json' \
  -d '{"player":{"discord_id":"198374652000000001"},"score":145530}'
get/v1/submissions/{handle}

Resolve a write handle

The only correct way to learn what happened to a write. status moves queuedprocessingpending_reviewapproved | rejected, or failed.

The answer is read from the live match or submission row, not just from the queue, so it keeps up with a moderator approving hours later. Once the row exists, match.id links to it and match.applied says whether it is live on the leaderboard.

Handles resolve for 30 days, then 404. Another owner's handle is an indistinguishable 404, so sequential handles cannot be probed across tenants.

Requires the boards:read scope.

Paramètres
NomEmplacementTypeDescription
handleobligatoirepathstring

The write handle returned by a POST, e.g. sub_88213. Resolves for 30 days.

Réponses
StatutDescription
200

The submission state.

401

Missing, malformed, unknown or revoked API key. Present the key as Authorization: Bearer sk_live_.... Authentication runs before the rate limiter, so this response carries no RateLimit-* headers.

403

The key authenticated but may not do this: it is missing the scope the operation needs, or it is a sk_test_ key, which is read-only and is never granted a write scope.

404

No such resource for this key's owner. A board that exists but belongs to somebody else returns exactly this, indistinguishable from one that does not exist — confirming existence would let a caller enumerate other people's boards.

422

The request was understood and refused. code says which rule: invalid_request (schema, including a .strict() body naming the unrecognized key), board_type_mismatch, team_size_mismatch, duplicate_participant or unknown_player.

429

Per-key token bucket: 600 reads and 60 writes per minute, tracked as separate buckets so a burst of writes cannot starve the polling that watches for their result. Rate limiting is evaluated BEFORE idempotency, so a 429 is never a replay.

500

Something failed on our side. The detail is deliberately generic — quote request_id, which joins your report to our log line.

ChampTypeDescription
handlestring
pattern ^sub_\d+$
status"queued" | "processing" | "pending_review" | "approved" | "rejected" | "failed"
boardstring
matchMatchRef | null
Exemple de réponse · 200
{
  "handle": "sub_88213",
  "status": "approved",
  "board": "board_1",
  "match": {
    "id": 3,
    "url": "https://scoreboards.dev/leaderboards/111222333444555666/board_1",
    "applied": true
  }
}
Exemple de requête
curl 'https://api.scoreboards.dev/v1/submissions/sub_88213' \
  -H 'Authorization: Bearer sk_live_...'

Types de données

Les objets dont sont faites les réponses ci-dessus. Chaque nom de champ et chaque description proviennent des schémas avec lesquels les handlers valident : ils ne peuvent donc pas s'écarter de ce que l'API accepte et renvoie réellement.

Problem

Every /v1 failure, as application/problem+json (RFC 9457). Branch on code, never on title or detail — those are English prose for humans and may be reworded. The API is English-only and ignores Accept-Language.

ChampTypeDescription
typestring (uri)

A stable URI for this error class, e.g. https://scoreboards.dev/errors/board-type-mismatch.

titlestring

Short human summary. Not machine-readable.

statusinteger

Repeats the HTTP status code.

min 400 · max 599
detailstring

What went wrong with THIS request, naming the offending field where there is one.

instancestring

The path that failed, e.g. /v1/boards/board_1/matches.

code"invalid_request" | "authentication_failed" | "permission_denied" | "not_found" | "idempotency_conflict" | "rate_limited" | "board_type_mismatch" | "team_size_mismatch" | "duplicate_participant" | "unknown_player" | "board_locked" | "internal_error"

The machine-readable contract. Stable across rewordings.

request_idstring

Correlation id, also returned as X-Request-Id. Quote it to support.

Board

A leaderboard, plus the derived contract for writing to it. id is the immutable game_name slug (board_123), not the display name — renaming a board never changes it.

ChampTypeDescription
idstring

Immutable public id. Use it in every path; it never changes, even when display_name does.

display_namestring
type"Classic" | "Highscore" | "Time" | "ELO" | "League" | "Rating"

Decides which write endpoint applies. ELO and League take matches; Classic, Highscore and Time take scores; Rating takes neither in v0.

sort"desc" | "asc"
team_sizeinteger

Participants per side on a match board. Each roster must carry exactly this many — unless fixed_teams is true, in which case each side is exactly ONE team entity.

fixed_teamsboolean

True when the board plays fixed team entities against each other. A match then names two team_ids, not 2 × team_size players.

urlstring
writeWriteContract | null

What to POST. null on Rating boards, which have no v0 write endpoint.

validation_window_hoursinteger

Hours a submission waits for a moderator. 0 auto-applies; 999 means manual review with no countdown.

auto_appliesboolean

True only when validation_window_hours is 0. When false, a write returns 202 and NOTHING changes on the leaderboard until a human clicks Approve in Discord.

WriteContract

What this board accepts, derived from its type and sort. operator is read-only — it is fixed when the board is created and cannot be overridden per submission.

ChampTypeDescription
endpointstring
requiresstring[]

Fields that must be present in the write body.

rejectsstring[]

Fields this board type refuses. Sending one is a 422 naming the offending key.

operator"elo" | "league_points" | "accumulate" | "keep_highest" | "keep_lowest"

How an approved submission is applied. Derived from the board type and sort; never a caller input.

score_unitfacultatifstring

Present on Time boards only. Scores are integer MILLISECONDS — 1:30 is 90000.

k_factorfacultatifinteger
start_ratingfacultatifinteger
points_winfacultatifinteger
points_drawfacultatifinteger
points_lossfacultatifinteger

Entry

One participant's standing. elo is present on ELO boards and score on every other type; wins/draws/losses on ELO and League, submissions on Classic, Highscore and Time.

ChampTypeDescription
rankinteger

1-based, and correct on every page — a resumed page derives it with a COUNT rather than numbering from 1.

player_idstring

Namespaced: discord:<snowflake>, custom:<name>, role:<id> or team:<id>. Pass it back verbatim to /entries/{player_id} or ?player=.

player_namestring
scorefacultatifnumber | null
elofacultatifnumber | null
winsfacultatifinteger | null
drawsfacultatifinteger | null
lossesfacultatifinteger | null
submissionsfacultatifinteger | null
last_substring | null

RFC 3339 UTC. null when the participant has never submitted.

MatchParticipant

ChampTypeDescription
player_idstring
player_namestring
elofacultatifnumber | null

The rating this participant held when the match was SUBMITTED, not when it was approved. Ten matches pushed back to back all carry pre-tournament ratings.

Match

One recorded match on an ELO or League board. id is old_id — per-board, so match URLs are always board-nested.

ChampTypeDescription
idinteger

Per-board match number. Not globally unique; always address it under its board.

boardstring
team_sizeinteger
team1MatchParticipant[]
team2MatchParticipant[]
winner"team1" | "team2" | "draw" | null

On a League board this is DERIVED from the scoreline, never supplied by the caller.

team1_scorefacultatifnumber | null

League boards only. Absent on ELO boards, which have no scoreline.

team2_scorefacultatifnumber | null

League boards only. Absent on ELO boards, which have no scoreline.

status"pending" | "approved" | "rejected" | "adjusted" | "set"

pending until reviewed. adjusted and set are moderator edits made in Discord.

appliedboolean

True only once the result is live on the leaderboard (approved, adjusted or set).

submitted_atstring | null

RFC 3339 UTC, when the match was submitted — not when it was approved.

submitted_byfacultatifstring | null

The Discord user who submitted it, or api for a submission made through this API.

MatchRef

The match a write produced, once the worker has created it.

ChampTypeDescription
idinteger
urlstring
appliedboolean

DiscordParticipant

A real Discord member. Must be 17-20 digits: a shorter id is stored as a CUSTOM player of that name rather than as the member, so it is refused here instead of creating a row nobody owns.

ChampTypeDescription
discord_idstring
pattern ^\d{17,20}$

CustomParticipant

A player who is not a Discord member. custom: true is required and explicit — it is what stops a Discord id typed into name from creating a lookalike row. The internal key is built for you.

ChampTypeDescription
namestring
min length 1 · max length 100
customboolean

TeamParticipant

A fixed team entity. Valid only on a board with fixed_teams: true, one per side.

ChampTypeDescription
team_idstring
pattern ^team_\d+$

RoleParticipant

A Discord role competing as a single entity. Guild-owned boards only.

ChampTypeDescription
role_idstring
pattern ^role_\d+$

Participant

Exactly one of the four forms. Anything else is a 422 unknown_player.

BoardList

Cursor-paginated. Pass next_cursor back as ?cursor= for the next page.

ChampTypeDescription
dataBoard[]
has_moreboolean

True when another page exists. Do not infer it from a short page — a page can be short and still have more.

next_cursorstring | null

Pass back as ?cursor=. null on the last page. Opaque: never parse it, never build one.

EntryList

Cursor-paginated on the composite (score, player_id), so a page boundary that falls inside a block of tied scores resumes mid-tie instead of skipping everyone on that score.

ChampTypeDescription
dataEntry[]
has_moreboolean

True when another page exists. Do not infer it from a short page — a page can be short and still have more.

next_cursorstring | null

Pass back as ?cursor=. null on the last page. Opaque: never parse it, never build one.

MatchList

Cursor-paginated, newest match first.

ChampTypeDescription
dataMatch[]
has_moreboolean

True when another page exists. Do not infer it from a short page — a page can be short and still have more.

next_cursorstring | null

Pass back as ?cursor=. null on the last page. Opaque: never parse it, never build one.

EloMatchBody

The body an ELO board takes. An ELO board has no score field, so team1_score, team2_score and score are refused with a 422 naming the key. Each roster carries exactly the board's team_size — or exactly one team_id when fixed_teams is true.

ChampTypeDescription
team1Participant[]
min items 1 · max items 8
team2Participant[]
min items 1 · max items 8
winner"team1" | "team2" | "draw"

Words, not codes. draw is a legal outcome and applies the zero-sum ELO delta for a tie.

LeagueMatchBody

The body a League board takes. League DERIVES the winner from the scoreline, so a caller-supplied winner is refused with a 422 — accepting it would let the caller contradict their own scores. Points come from the board's points_win/points_draw/points_loss.

ChampTypeDescription
team1Participant[]
min items 1 · max items 8
team2Participant[]
min items 1 · max items 8
team1_scoreinteger
min 0 · max 9007199254740991
team2_scoreinteger
min 0 · max 9007199254740991

ScoreSubmissionBody

The body a Classic, Highscore or Time board takes. On a Time board score is integer MILLISECONDS — 1:30 is 90000. Sending seconds is the single most likely integration bug on this API. What happens on approval is fixed by the board: Classic accumulates, Highscore keeps the maximum, Time keeps the minimum.

ChampTypeDescription
playerParticipant

Exactly one of the four forms. Anything else is a 422 unknown_player.

scoreinteger

Integer. On a Time board this is MILLISECONDS: 1:30 is 90000, not 90 and not 1.5.

min -9007199254740991 · max 9007199254740991

WriteAccepted

What a POST returns. It is a receipt, not a result: applied is false on every board with a validation window, and stays false until a moderator approves the submission in Discord.

ChampTypeDescription
handlestring

Poll GET /submissions/{handle} with this. Resolves for 30 days, then 404s.

pattern ^sub_\d+$
boardstring
status"queued" | "processing" | "pending_review" | "approved" | "rejected" | "failed"

On a 202 this is queued (or, rarely, failed — the worker ran and threw inside the wait budget); approved only on a 201. pending_review never appears here: it is what the HANDLE reports once the worker has posted the submission for review. Poll the handle for that.

appliedboolean

True only when the result is already live on the leaderboard. False on every 202.

queued_atstring

RFC 3339 UTC, when the write was enqueued. A replayed response repeats the ORIGINAL value.

matchfacultatifMatchRef | null

Present once the worker has created the match. Absent on a plain 202, which is the normal case.

Submission

The state of a write handle, read from the LIVE row rather than the queue — so it keeps up with a moderator approving or rejecting the match hours after the queue entry finished.

ChampTypeDescription
handlestring
pattern ^sub_\d+$
status"queued" | "processing" | "pending_review" | "approved" | "rejected" | "failed"
boardstring
matchMatchRef | null

Erreurs

Tout échec d'un endpoint de cette référence est un document de problème RFC 9457 servi en application/problem+json. Branchez sur code : c'est la partie stable du contrat, alors que title et detail sont écrits pour des humains et peuvent être reformulés. Un cas limite à prévoir : une URL qui ne correspond à aucune route est traitée par la plateforme et non par l'API, donc une requête authentifiée vers un chemin mal orthographié reçoit un 404 en texte brut — vérifiez le type de contenu avant de parser un corps d'erreur.

L'API est uniquement en anglais et ignore Accept-Language. C'est délibéré : un message d'erreur qui change de langue selon l'environnement est plus difficile à rechercher, pas plus facile. Cette documentation est traduite ; l'API ne l'est pas.

Chaque réponse porte un X-Request-Id. Citez-le si vous signalez un problème : c'est lui qui relie votre message à notre ligne de log.

{
  "type": "https://scoreboards.dev/errors/invalid-request",
  "title": "Invalid request",
  "status": 422,
  "detail": "team1_score, team2_score: not allowed on this request",
  "instance": "/v1/boards/board_1/matches",
  "code": "invalid_request",
  "request_id": "req_8f2a1c4d6b90"
}
CodeStatutQuand il survient
invalid_request400 · 413 · 422Un corps, un paramètre de requête ou un curseur ne correspondait pas au schéma ; le détail nomme le champ en cause. Sert aussi pour un corps de plus de 64 Ko.
authentication_failed401Clé absente, mal formée, inconnue ou révoquée.
permission_denied403La clé n'a pas le scope — ou c'est une clé de test et le scope est un scope d'écriture.
not_found404Aucun tableau, entrée, match ou handle de ce nom pour le propriétaire de cette clé. La ressource d'autrui est indiscernable d'une ressource inexistante.
idempotency_conflict409Le même Idempotency-Key a été réutilisé avec un corps différent, ou une requête identique est encore en cours.
rate_limited429Le quota est épuisé. Attendez le nombre de secondes indiqué par Retry-After.
board_type_mismatch422Bon endpoint, mauvais tableau : un score envoyé à un tableau de matchs, un match envoyé à un tableau de scores, ou quoi que ce soit envoyé à un tableau Rating.
team_size_mismatch422Un camp ne porte pas exactement le team_size du tableau — ou un camp d'un tableau à équipes fixes nomme autre chose qu'une seule équipe.
duplicate_participant422Le même participant apparaît deux fois. La vérification a lieu après résolution : role_998877 et le snowflake nu 998877 comptent pour une seule entité.
unknown_player422Un participant est inutilisable : un snowflake de moins de 17 chiffres, un rôle sur un tableau sans serveur Discord, une équipe sur un tableau sans équipes fixes, ou un joueur personnalisé envoyé sans custom: true.
board_locked409Le tableau n'accepte pas d'écritures.
internal_error500Quelque chose a échoué de notre côté. Réessayez, et citez le request_id si cela persiste.

Limites de débit

600 lectures et 60 écritures par minute et par clé, sous forme de deux seaux à jetons distincts : une rafale d'écritures ne peut donc jamais affamer les interrogations qui attendent leur résultat. Les seaux se remplissent en continu, une courte rafale est donc permise et c'est le débit soutenu qui est régulé.

RateLimit-Reset est un nombre de secondes à partir de maintenant ; X-RateLimit-Reset est un horodatage Unix. Ils décrivent le même instant dans des unités différentes, et prendre l'un pour l'autre donne un client qui soit matraque l'API, soit dort pendant des décennies.

Les deux familles d'en-têtes sont émises sur chaque réponse située après l'authentification.

En-têteDescription
RateLimit-Limit

Requests allowed per minute for this key: 600 read, 60 write. Read and write quotas are separate buckets.

RateLimit-Remaining

Whole requests left in the current bucket.

RateLimit-Reset

DELTA-SECONDS until the quota is whole again. A duration, not a timestamp (IETF draft semantics).

X-RateLimit-Limit

Legacy spelling of RateLimit-Limit, same value.

X-RateLimit-Remaining

Legacy spelling of RateLimit-Remaining, same value.

X-RateLimit-Reset

The same instant as RateLimit-Reset, as a UNIX TIMESTAMP in seconds. Not a delay (legacy semantics).

Retry-After

Delta-seconds to wait before retrying. Sent on 429, and on the 409 that means an identical request is still in flight.

X-Request-Id

Correlation id for this request, echoed on every response including errors. An inbound X-Request-Id matching [A-Za-z0-9._-]{1,64} is honoured.

X-API-Lifecycle

Always beta today. Sent on EVERY /v1 response — including a 401 and a 404 — so a client learns the contract is provisional on its first call, without reading any documentation. The day it stops saying beta, the surface has been frozen and breaking changes will require a new version prefix; treat a change in this value as the signal to re-read the changelog.

Idempotent-Replayed

true when this response was replayed from a stored idempotency record rather than executed. Only set on POST responses.

Il manque quelque chose ?

Dites-nous ce que vous construisez. La v0 livre volontairement les lectures et trois chemins d'écriture : création de tableaux, saisons, webhooks sortants et annulation de match sont tous reportés jusqu'à ce qu'un vrai intégrateur les demande — et cette demande vaut plus que notre feuille de route. L'accès à la bêta ne se demande pas ici : cela se fait dans la section API de votre tableau de bord.

Demandez sur notre Discord